namespace Projet_X0
{
    public enum StatesID
    {
        Position=0,Orientation,Elements,Behaviour,Speed,Collidable,CharacterID,Weapons,Health,Energy
    }

    public static class GameEntityID
    {
        public static string IntroScreen = "Projet_X0.IntroScreen";
        public static string GameScreen = "Projet_X0.GameScreen";
    }

    public enum EntityID
    {
        Player,Ennemy1,Ennemy2,Logo,Terrain,Projectile,Camera,Interface,Weapon
    }
}